by: Nina B. Huntemann / Suffolk University
The enduring question of women and gaming finds one possible answer in the booth babe.
by: Zach Whalen / University of Florida
Given gamers’ tech-enabled nature, how is gameology literature received online?
by: Judd Ethan Ruggill and Ken S. McAllister / University of Arizona
Meditations on the need for and the logistical constraints impeding the creation of computer game archives.
by: Suzanne Freyjadis-Chuberka / Independent Scholar
Guitar Hero’s innovative gameplay appeals to casual and hardcore gamers alike–including the Frag Dolls!
by: Elliot Panek / Emerson College
How does gaming fandom in general and the new console fandom in particular compare to other forms of media fandom?
by: Casey O’Donnell / Rensselaer Polytechnic Institute
While Nintendo’s Wii has been causing a stir among gamers and the general public alike, Microsoft is fundamentally changing the way video games are created.
by: Avery Alix / University of Washington
How is masculinity constructed and policed in gamers’ online communications?
by: Joanna Slimmer / University of Texas
In online poker rooms, players are bluffing about more than their cards.