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A Critical Forum on Media and Culture

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Jennifer deWinter / Worcester Polytechnic Institute

Jennifer deWinter is an Assistant Professor of Rhetoric and faculty in the Interactive Media and Game Development program at Worcester Polytechnic Institute. She teaches courses on game studies, visual and digital rhetoric, and game production and management. Additionally, she co-directs and teaches in the Professional Writing program. Her work has appeared in numerous journals, including Works and Days, The Journal of Gaming and Virtual Worlds, Eludamos, Computers and Composition, and Rhetoric Review. Additionally, she is co-editing the soon to be published book Computer Games and Technical Communication: Critical Methods and Applications at the Intersection with Ashgate’s series in Technical Communication and she is the editor for the textbook Videogames for Fountainhead. Finally, in collaboration with Carly A Kocurek, she is launching a new book series with Bloomsbury on Influential Game Designers for which she is writing the inaugural book on Shigeru Miyamoto.

We Resign from Sexism and Games Effective Immediately: Positive Steps Toward Gender Equality in Gaming Cultures Jennifer deWinter / Worcester Polytechnic Institute Carly Kocurek / Illinois Institute of Technology

April 13, 2013 Jennifer deWinter / Worcester Polytechnic Institute 2 comments

What needs to happen to gain gender equality in the production side of the gaming community.

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#1reasonwhy Women in the Gaming Industry Matters
Jennifer deWinter / Worcester Polytechnic Institute
Carly Kocurek / Illinois Institute of Technology

February 20, 2013 Jennifer deWinter / Worcester Polytechnic Institute 11 comments

Lady gamers, #1reasonwhy, and the continuation of sexism in the gaming community.

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Rescuing Anita: Games, Gamers, and the Battle of the Sexes
Jennifer deWinter / Worcester Polytechnic Institute
Carly Kocurek / Illinois Institute of Technology

December 3, 2012 Jennifer deWinter / Worcester Polytechnic Institute 2 comments

Violence in the online gaming community.

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Flow is a critical forum on media and culture published by the Department of Radio-Television-Film at the University of Texas at Austin. Flow’s mission is to provide a space where scholars and the public can discuss media histories, media studies, and the changing landscape of contemporary media.

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Over*Flow: Responses to Breaking TV & Media News

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Over*Flow: “Effort is Overrated: The Dissonance of AI Integrations with the 2024 Olympics”
Kathryn Hartzell / University of Texas at Austin

Martha Stewart holding a credit card
Over*Flow: “Martha Stewart’s Star Persona and the 21st-Century Influencer”
Emma Ginsberg / Georgetown University

@FlowTV Conversations…

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A critical forum on media and culture brought to you by the graduate students of @UTRTF.

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flowtv FLOW @flowtv ·
30 Jan

New Over*Flow! Kathryn Hartzell examines AI Olympic Ads from Summer '24, identifying a dissonance in the ads' narratives that highlight tensions around AI's relationship to creativity, concerns over increased precarity in media industries & more. Read at http://tinyurl.com/mr2rzzeh

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flowtv FLOW @flowtv ·
28 Dec

Michael Z. Newman explores the convergence of TV & TikTok, arguing that the platform embodies television’s fragmentary logic & attention-driven economy, transforming late night shows like After Midnight into viral, internet-native content.

Read it here: http://tinyurl.com/2mnwk4my

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flowtv FLOW @flowtv ·
26 Dec

Andrew Stubbs-Lacy's column examines Alfonso Cuarón’s Disclaimer on AppleTV+, exploring how its production and promotion as a “cinematic” auteur-driven series reflect broader industry strategies. Read it here: http://tinyurl.com/yc6cckya

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flowtv FLOW @flowtv ·
23 Dec

Roderik Smits explores how AI is shaping the landscape of film programming and distribution.

Read it here: http://tinyurl.com/2nm2mp36

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